Multiple Map Layers v1.0
I have no idea what parallax mapping is, like I have a clue... it's like creating an image of a map and setting passability with invisible tiles. It all sounds pretty annoying. I noticed that you had a limitation on the number of tilesets you can use in one map though, and you know me and limitations, we don't play along well. So to get around that, we have Multiple Map Layers, which lets you take anywhere from two to some ridiculously high number of maps and sandwich them together like different layers of a map sandwich. This lets you use multiple tilesets and gives you more layers to work with, seeing as B-E can't be placed on top of each other anyways, how boring. The best part is that passability is carried over from all layers, so there's no extra work. Huzzah.
Change log:
- Version 1.0 - Created