Gathering Nodes MV v1.0
Just like the VX Ace version, this script lets you easily set up gathering nodes that when interacted with give the player materials and then respawn again at a later time. Options include how long until a node respawns, what tool the player has to have in their inventory, chance for rarer materials, random amount of resources dropped, and what the node looks like before and after. Wowee! And the best part is you can create a gathering node by merely filling in an events name and note field and then copy paste it everywhere and anywhere, and any changes you make to the node data automatically applies to all of those nodes. Simple!
Below is both the plugin and an example of the gatheringnodes.txt file that needs to be in your /data folder of your project. This file uses a simple JSON format. I recommend a program like Notepad++ to easily edit the file, and any online JSON validator like this one to make sure its all correct (all those pesky commas and brackets in the right place).
Below is both the plugin and an example of the gatheringnodes.txt file that needs to be in your /data folder of your project. This file uses a simple JSON format. I recommend a program like Notepad++ to easily edit the file, and any online JSON validator like this one to make sure its all correct (all those pesky commas and brackets in the right place).
Change log:
- Version 1.0- Created